

LIGHT
7Hundred Divine Dragon
ATK:
2500
DEF:
1500
[REQUIREMENT] None [CONTINUOUS EFFECT] If you would normal draw until you have 5 cards in your hand during your Draw Phase, normal draw until you have 6 cards in your hand instead.


DARK
3Twin Edge Phantom Dragon
ATK:
1000
DEF:
0
[REQUIREMENT] If the only monsters in your Graveyard are High Dragon Type and/or Dragon Type, change this card's battle position. [EFFECT] This turn, 1 face-up Level 7 DARK Attribute Dragon Type monster with 2500 ATK on your field gains 500 ATK, and can make up to 2 attacks on monsters.


DARK
9Solid Strike Dragon Metagiastar F
ATK:
3000
DEF:
2000
"Steel Strike Dragon Metagias" + "The Dragon" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● All face-up monsters on your field gain 500 ATK until the end of this turn, also this card can make up to 2 attacks on monsters this turn. ● All face-up monsters on your field cannot be destroyed by battle or your opponent's Trap Card effects until the end of this turn, also this card can attack twice this turn.


DARK
10Supreme Railartillery Magnum Overlord
Max ATK:
3500
ATK:
1900
DEF:
0
You can Maximum Summon this card together with "Supreme Railartillery Magnum Overlord [L]" and "Supreme Railartillery Magnum Overlord [R]". [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 600 ATK until the end of this turn. Then, if this card is in Maximum Mode, it cannot be destroyed by your opponent's card effects until the end of your opponent's next turn.


DARK
4Supreme Railartillery Magnum Overlord (L)
ATK:
800
DEF:
0
[REQUIREMENT] You have 10 or more cards in your Deck and no other monsters on your field. [EFFECT] Shuffle 3 monsters from the Graveyards into the owners' Decks. Then, if this card is in Maximum Mode, you can shuffle this card into the owner's Deck. If you do, draw 3 cards.


DARK
3Supreme Railartillery Magnum Overlord (R)
ATK:
500
DEF:
0
[REQUIREMENT] Send 1 monster from your hand to the Graveyard. [EFFECT] Inflict 500 damage to your opponent. Then, if this card is in Maximum Mode, inflict damage to your opponent equal to [the Level of the monster sent to the Graveyard to meet the requirement] x 100.


WATER
3Amazing Dealer
ATK:
0
DEF:
1000
[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.


FIRE
7Amusi Howling Performer
ATK:
2500
DEF:
1700
"Amusi Performer" + "Howlingbird" [REQUIREMENT] Place 1 "Amusi Performer" or "Howlingbird" from your Graveyard on the bottom of the Deck. [EFFECT] Inflict 800 damage to your opponent.


FIRE
3Amusi Performer
ATK:
800
DEF:
300
[REQUIREMENT] Pay 800 LP. [EFFECT] Inflict 300 damage to your opponent.


FIRE
6Burning Blaze Dragon
ATK:
1800
DEF:
0
[REQUIREMENT] Place 1 Level 5 or lower Dragon Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Destroy a face-up Field Spell Card on your opponent's field.


WATER
6Clear Ice Dragon
ATK:
1600
DEF:
1600
[REQUIREMENT] Place 1 Level 5 or lower Dragon Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Shuffle up to 2 monsters from your opponent's Graveyard into their Deck.


EARTH
3Crafter Drone
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


WIND
1Draco the Tiny
ATK:
0
DEF:
1400
A small peace-loving dragon that will affectionately approach you if fed some nuts. The ring on its necklace is rumored to hold a great secret.


DARK
3Dragon Bat
ATK:
1000
DEF:
400
Even scholars argue whether this mysterious creature is a bird or a beast. When flying in swarms, they somewhat resemble dragons, so it is possible that's what they are.


EARTH
4Dragorite
ATK:
1500
DEF:
0
A dragon that spawned from an underground mineral vein. It uses the energy from an unknown ore as a power source for doing battle. The ultra-hard blows it delivers are incredibly effective!


DARK
1Endoll
ATK:
200
DEF:
100
[REQUIREMENT] Send 1 monster from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard. Then, you can Set up to 2 "Climax Finale" and/or "Psychic Introduction" from your Graveyard in your Spell & Trap Zone.


WIND
7Handy Lady
ATK:
2400
DEF:
1200
From lost cats to dignitary protection, she's a multifaceted troubleshooter. Lately its been all lunch deliveries, but out of nowhere, she receives a message from an unknown sender.


DARK
9Hazy Strike Dragon Miragiastar F
ATK:
3000
DEF:
2000
"Illusion Strike Dragon Miragias" + "The Dragon" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● Up to 3 face-up monsters on your opponent's field lose 1500 ATK until the end of this turn. This turn, this card can make up to 2 attacks on monsters. ● This turn, this card can attack directly.


LIGHT
1Howlingbird
ATK:
0
DEF:
1400
A bird that constantly emits sound as it flies with the wind. It is said the noise its wings make reflects the heart of the listener. To some it sounds like a beautiful song, but to others it's an ominous drone.


DARK
7Illusion Strike Dragon Miragias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send 1 Level 7 or higher Dragon Type monster from your hand to the Graveyard. [EFFECT] Up to 2 face-up Level 7 or lower monsters on your opponent's field lose 1500 ATK until the end of this turn. This turn, if this card destroyed a monster by battle, it can make a second attack on a monster during that Battle Phase.


LIGHT
4Peace Holder
ATK:
1500
DEF:
0
A police officer who keeps the peace in the local area. She is struggling to solve certain missing persons cases.


LIGHT
5Righteous Dragon
ATK:
1200
DEF:
1200
[REQUIREMENT] Shuffle 2 Dragon Type monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Dragon Type monster in Attack Position.


DARK
4Silent Assailant
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.


EARTH
2Sportsdragon Defender
ATK:
300
DEF:
700
[REQUIREMENT] If you have "Sportsdragon Keeper" on your field in Attack Position, send 1 card from your hand to the Graveyard. [EFFECT] Change 1 Attack Position "Sportsdragon Keeper" on your field and 1 Attack Position monster on your opponent's field to face-up Defense Position.


EARTH
6Sportsdragon Keeper
ATK:
400
DEF:
1900
A clutch player for the team. No matter what flies at him, he will risk his life to stop it.


DARK
1Sportsdragon Pitcher
ATK:
0
DEF:
1000
[REQUIREMENT] You have no other monsters on your field. [EFFECT] Special Summon 1 "Sportsdragon Slugger" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.


DARK
3Sportsdragon Slugger
ATK:
1000
DEF:
0
[REQUIREMENT] You have no other monsters on your field. [EFFECT] Special Summon 1 "Sportsdragon Pitcher" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.


EARTH
4Sportsdragon Striker
ATK:
1300
DEF:
200
[REQUIREMENT] If you have "Sportsdragon Keeper" on your field in Attack Position, send 1 card from your hand to the Graveyard. [EFFECT] This turn, 1 face-up monster on your field gains 400 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


DARK
7Steel Strike Dragon Metagias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send 1 Level 7 or higher Dragon Type monster from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by battle or your opponent's Trap Card effects, also it can make a second attack on a monster during the Battle Phase in which it attacked a monster.


DARK
10Supreme Machine Magnum Overlord
Max ATK:
3500
ATK:
1900
DEF:
0
You can Maximum Summon this card together with "Supreme Machine Magnum Overlord [L]" and "Supreme Machine Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.


DARK
4Supreme Machine Magnum Overlord (L)
ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode: If your LP are lower than your opponent's, send 1 card from your hand to the Graveyard. [EFFECT] This card gains ATK equal to [the difference between your LP and your opponent's LP] until the end of this turn.


DARK
3Supreme Machine Magnum Overlord (R)
ATK:
500
DEF:
0
[REQUIREMENT] Maximum Mode: Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the Level of 1 face-up monster on your opponent's field] x 200 until the end of this turn.


LIGHT
4Telepathic Agent
ATK:
1000
DEF:
800
[REQUIREMENT] If your opponent's LP are at least 1000 higher than yours, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] This card can attack directly this turn.


LIGHT
1The Dragon
ATK:
0
DEF:
0
The dragon of justice signaling supernova clashes! Its name is The Dragon!


LIGHT
5The Wyvern
ATK:
500
DEF:
1500
[REQUIREMENT] Send 1 Spell/Trap Card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 6 or lower Dragon Type Normal Monster from your Graveyard face-up to your field.


FIRE
6Tyhone #2
ATK:
1700
DEF:
1900
A crimson dragon that spits fireballs to create a blazing sea of fire.


Spell
NormalBarrage of Steel
[REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


Spell
NormalFusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


Spell
NormalJAM:P Check!
[REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.


Trap
NormalPsychic Introduction
[REQUIREMENT] When your opponent Normal Summons a monster. [EFFECT] Gain LP equal to [the number of face-up Psychic Type monsters on your field] x 500.








